The Nile on eBay Perspectives on Design and Digital Communication II by Nuno Martins, Fernando Moreira da Silva, Daniel Brandão
This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones.
FORMATPaperback LANGUAGEEnglish CONDITIONBrand New Publisher Description
This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design.Chapter "Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project" is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Back Cover
This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design. Chapter "Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project" is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Table of Contents
Empowering Digital Users through Design for Privacy.- Design processes for interactive Human-Machine Systems.- Peripheral Interaction: shifting between periphery and center of attention when interacting with technology.- Understanding the barriers and challenges between older users and smartphones: a Systematic Literature Review.- Ageing related Human factors to be addressed in the design of visual interfaces of digital applications developed for seniors: a literature review.- The Potential of Interactive Digital Narratives towards Literary Linear Texts.- Real possibility of an entirely open-source pipeline for indie games design and production. Altamira Game as a case study.- Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project.- Needs, expectations and preferences of potential young readers of the digital edition of Diario de Sevilla.- It Takes Two To Tango–Research and Education Cross Pollination at Design Higher Education.
Feature
Discusses timely topics at the intersection between design and digital communication Describes some challenges that digital media causes to brands, institutions, education and society Proposes practical solutions to current questions in the area of communication design
Details ISBN3030758699 Short Title Perspectives on Design and Digital Communication II Pages 452 Series Springer Series in Design and Innovation Language English Year 2022 ISBN-10 3030758699 ISBN-13 9783030758691 Format Paperback Subtitle Research, Innovations and Best Practices Series Number 14 Publisher Springer Nature Switzerland AG Edition 1st Publication Date 2022-05-31 Imprint Springer Nature Switzerland AG Place of Publication Cham Country of Publication Switzerland UK Release Date 2022-05-31 Illustrations 90 Illustrations, color; 41 Illustrations, black and white; IX, 452 p. 131 illus., 90 illus. in color. Author Daniel Brandão Edited by Daniel Brandão Edition Description 1st ed. 2021 Alternative 9783030758660 DEWEY 302.231 Audience Professional & Vocational We've got this
At The Nile, if you're looking for it, we've got it.With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love!
TheNile_Item_ID:135368535;