This site may earn a commission as part of the eBay Partner Network and Amazon Associates Program if you make a purchase through our links.
What Video Games Have to Teach Us About Learning and Literacy, Paperback by Gee, James Paul, ISBN 1403984530, ISBN-13 9781403984531, Brand New, Free shipping in the US Argues that video games go beyond entertainment and examines the principles that make these games valuable tools of learning and literacy.
19.31$ Buy It Now
Item | 387585132252 |
---|---|
Seller |
greatbookprices1 ( 316444 ⭐ ) 96.4% Location: Jessup, US, Maryland Accept Payments With , |
Shipping | See shipping cost, Ships to Worldwide, ... |
Guarantee | eBay Money Back Guarantee |
Condition | Brand New |
Book Title | What Video Games Have to Teach Us About Learning and Literacy |
ISBN | 9781403984531 |
Subject Area | Computers, Language Arts & Disciplines, Social Science, Games & Activities, Education |
Publication Name | What Video Games Have to Teach Us about Learning and Literacy. Second Edition : Revised and Updated Edition |
Publisher | ST. Martin's Press |
Item Length | 9.2 in |
Subject | Educational Policy & Reform / General, Computers & Technology, Children's Studies, Video & Electronic, Learning Styles, Literacy, Social Aspects / Human-Computer Interaction |
Publication Year | 2007 |
Type | Textbook |
Format | Trade Paperback |
Language | English |
Item Height | 0.6 in |
Author | James Paul. Gee |
Features | Revised |
Item Weight | 13.9 Oz |
Item Width | 6.1 in |
Number of Pages | 256 Pages |
No more products to load